Illustrative sample
Lumen Splash
A pond of light responds as guests step through it: koi scatter, lily pads glow and the floor becomes a shared game.
Real work
Light that follows your feet.
Filmed at Lite-Brite: Worlds of Wonder. Projected circles respond around guests as they move through the room.
Watch the floor respondDelivered experience · Lite-Brite
Lite-Brite: Worlds of Wonder
Guests cross a projection floor as rings of light appear around their feet. Filmed installation · 17-second silent clip.
The guest journey
A clear way in.
A reason to stay.
Notice the movement
A quiet attract state signals that the floor is responsive.
Step into it
Footsteps scatter fish or reveal a surprise beneath the surface.
Play together
Guests follow small discoveries without waiting for a formal round.
Leave naturally
The floor resets continuously so the next group can enter.
Existing capability
Interactive floor games were delivered in Lite-Brite, Journey to Oz and Mythos.
Developed for your version
The illustrated pond, your game rules and site layout are custom creative.
The practical details
Make room for
the whole experience.
These are planning assumptions for the sample. Your venue, audience and operating hours shape the final specification.
- Space & power
- 20 × 12 ft floor with a 12 ft ceiling or suitable overhead truss. One or two 20 A circuits.
- Guests & pace
- Sample design: 4–12 guests at once; planning target about 150/hour in a walk-on, walk-off flow.
- People to run it
- Guest-flow supervision depends on age mix and venue; the run plan assigns technical coverage.
- Venue checks
- Control ambient light and keep the projected area free of obstructions.
- Rigging height, floor reflectance and sensor coverage need a venue check.
- Allow bypass circulation and a participation option for seated guests.
Creative directions
Your story changes everything.
These fictional directions show how the format can serve a different brief.
Dino dig
Brush away projected sand to uncover fossils beneath every step.
Reef walk
Make fish scatter and coral bloom in a sponsor’s underwater world.
Galaxy hop
Build a trail of stars between moving planets.
What we build for your brief
Three studio workstreams shape this direction. Your proposal defines the final deliverables and keeps vendor costs separate.
- A world underfoot
Original floor art, characters and visual responses for your campaign.
- The rules of play
The discoveries, game mechanic and walk-on, walk-off behavior.
- The venue integration
Tune the sensing and projected interaction to the surveyed floor and rigging plan.
Studio planning allowance · CAD
$45K–$75K
Planning allowance in CAD, before HST. Studio creative and software are separate from third-party hardware, fabrication and site costs. Final scope and live operating hours are agreed in the proposal.
Third-party costs. Projection, rigging, truss and event flooring are separately bid.
Schedule. 4–8 weeks · from approved scope and an agreed venue plan.
Download producer briefDuring the run—and after it
Allow an installation and calibration day in the sample plan. Agree daily startup, supervision and a safe pause state; rigging and strike are vendor and venue dependent.
What the recap can tell you
The recap can report observed play sessions and sampled dwell where the agreed instrumentation supports them. Any optional sign-up is counted separately from play.
Make it your own
Bring the brief.
We’ll shape the possibilities.
Tell us the audience, the moment and what you want them to do. A venue or final budget can come later.