The experience
Concept, game design, story, art direction and content. We define what the guest does and how the world responds.
Secret Location · Made in Canada
We bring story, design and technology into the same room to make experiences people become part of.
Artists, technologists and producers, working together from the first playable idea to the opening day.

What shaped us
Our work has spanned advertising, games, VR and innovation. The thread is participation: giving people a way to affect what happens next.
We co-created Illuminarium Toronto and built four LiDAR-interactive shows that ran across Toronto, Atlanta and Las Vegas. Mythos also played the Canadian National Exhibition.
That experience informs how we approach a new installation: the guest action, the world around it and the practical work of opening the doors.
See the delivered workAccountability
Your proposal names the producer responsible for your project. The team and specialist partners are matched to its scope.
Concept, game design, story, art direction and content. We define what the guest does and how the world responds.
Our software team builds the tracking, game logic, phone companions and show-control systems the experience needs.
A producer coordinates scope, schedule, reviews and AV or fabrication partners. Venue requirements stay part of that plan.
Installation, integration, the final run-through and the quoted live operating hours are assigned before show day.
Clients & partners
Clients and collaborators, past and present, across brands, culture, venues, technology, distribution and production support.






















How we collaborate
Bring your creative team. Bring the idea that does not fit a standard rental. We will bring an opinion, a route to test it and the people to build it.
Your next project
Tell us who it is for, what they should do and when it needs to happen. We will start there.